Hey all,
Good times as usual in Kara. We definitely have the first 5 bosses down. Don't worry Angelo, you'll be there next time the gloves drop from Attuman! Big Bad Wolf was comedy as usual, but we all did well running (game ball goes to Jutah for getting the hood 3 times in a row and nearly surviving them all). So despite an off week, we still did ok. Maybe tonight we could knock out Shade for fun.
So below is a link to a good article about hit rating (for hunters at least). Basically, you should all figure out what hit rating you need to have in order to never miss a boss. For me, it's 142 hit given my class and weapon skill, which after I re-gem today, I should have. Apparently until you've maxed out hit, there is no more important stat for dps (not ap, not crit, not agi, etc). So check out this link, go scan your class boards and then start stacking the hit gems if you need to, because no hit, no crit.
http://www.tkasomething.com/hitrating.php
-Groms
EDIT: Angelo threatened me for stealing his thunder about hit rating. He inspired this post, but was too lazy to do it himself (his hands are also covered with blisters. True story!). So talk to Angelo about your hit rating. He helped me out a lot and now I got it figured out. I still don't think I ever miss though...
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3 comments:
angelo here.. good article. the bottom line is 1 point in +hit is more important tha 1 point in any other stat as far as raiding dps is concerned.
Understanding your class +hit requirments along with your talent build are key for maximizing your dps and selecing gems, gear, and enchants properly. The basic idea is that you want to get to your hit cap first (through +hit and class specific talents like suppresion, shadow focus, etc). After you get to your cap you can start freeing up talent points or re-gem'n your shit.
here is a great article for all classes http://blessingofkings.blogspot.com/2007/07/hit-caps-for-bosses.html
hit rating link
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